The Great Behavior Game
Enjoy a productive classroom with this fun and easy-to-implement program for K-5 students. Whether you have a class of 6 or 26, the innovative game board is designed to put you in control. Start the game when you begin the school day and let it run while you conduct your lessons.
Implementation
Student game pieces have three different modes:
- Earn - When you start the game, students will begin automatically earning points. Special points, stars, are awarded every ten consecutive points. Single-click a game piece to award a bonus point for appropriate behavior.
- Timeout - Click-and-hold a game piece to assign a timeout. A red progress bar will count down the time remaining. During timeout, the student will not earn points and his or her progress toward the next star will start over. If the need arises, click the game piece during timeout to restart the counter.
- Freeze - If a student continues to exhibit disruptive behavior during timeout, click-and-hold the game piece again to place the student into a freeze. During a freeze, the student will not earn points, and he or she will stay in the freeze until you release it with another click-and-hold action.
Classroom Management
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