Academic standards list
Interactive Multimedia Design — Computer Technology
Introduction
Academic standards define the expectations for knowledge and skills that students are to learn in a subject by a certain age or at the end of a school grade level. This page contains a list of standards for a specific content area, grade level, and/or course. The list of standards may be structured using categories and sub-categories.
1.0 The student will develop and apply concepts related to human relations, safety, career development, communications, and leadership skills for a global workplace.
Standard 1.0 — The student will develop and apply concepts related to human relations, safety, career development, communications, and leadership skills for a global workplace.
Learning Expectation
Demonstrate sensitivity to personal, societal, corporate, and governmental responsibility to community and global issues.
Demonstrate the interpersonal, teamwork, and leadership skills needed to function in diverse business settings, including the global marketplace.
Communicate effectively as writers, listeners, and speakers in diverse social and business settings.
Analyze and follow policies for managing legal and ethical issues in organizations and in a technology-based society.
Investigate the life-long learning skills that foster flexible career paths and confidence in adapting to a workplace that demands constant retooling.
Assess personal skills, abilities, aptitudes, and personal strengths and weaknesses as they relate to career exploration and apply knowledge gained from individual…
Examine the goals and principles of a professional organization. (Ex. Computer Science Club, BETA Club, FBLA)
Investigates online and office safety procedures and passes a written safety examination with 100% accuracy.
Performance Indicator
The student develops a presentation, applying typography guidelines, that illustrates ethical and legal behavior in written and spoken portions of the presentation, and…
The student models and role-plays examples of behavioral expectations in the workplace, including soft skills and team building.
The student demonstrates skills necessary for safety and environmental protection in the workplace and passes a written safety exam with 100% accuracy.
The student develops a presentation, applying typography guidelines illustrating ethical behavior in what are written, spoken or presented and legal issues recognizing the…
The student illustrates modeling and role playing of examples of behavioral expectations in the workplace including soft skills and team building.
The student demonstrates parliamentary procedure through office staff/chapter organizational meetings.
2.0 The student will demonstrate a comprehension of the terminology materials, technologies, media, components and their working relationship utilized within the industry.
Standard 2.0 — The student will demonstrate a comprehension of the terminology materials, technologies, media, components and their working relationship utilized within the industry.
Learning Expectation
Describe the basic components of an interactive multimedia presentation and their working relationships.
Performance Indicator
The student starts a portfolio that includes examples of each of the components and resources used in developing an interactive multimedia presentation.
3.0 The student will research and apply knowledge of copyright within the industry.
Standard 3.0 — The student will research and apply knowledge of copyright within the industry.
Learning Expectation
Performance Indicator
The student applies ethical conduct providing the proper credit to those whose ideas and content have been used in creating interactive multimedia projects.
The student applies knowledge of copyrights in seeking formal permission from copyright sources before using materials.
4.0 The student will research and apply typography, layout/design, and composition concepts and guidelines for preparation of a multimedia project.
Standard 4.0 — The student will research and apply typography, layout/design, and composition concepts and guidelines for preparation of a multimedia project.
Learning Expectation
Contrast and compare, using the following criteria, the typography from at least two print sources.
Draw and edit objects through incorporating fills, borders, graphic boxes, illustrations, images, tables, charts (shapes and lines.
Performance Indicator
The student applies layout and design principles using original and/or imported graphics. Applies spot color to graphics and text.
5.0 The student will organize information and communicate ideas by visualizing space configurations and movements.
Standard 5.0 — The student will organize information and communicate ideas by visualizing space configurations and movements.
Learning Expectation
Demonstrate development of layouts applying elements of line, shape, texture, and value to create form and space.
Demonstrate the ability to use computer software to identify, create, and manipulate surfaces, scale, rotation, zoom, shading, and layout.
Identify elements styles of animation, art, sketching, and drawing to enhance and express information and communicate ideas.
Performance Indicator
The student applies basic design techniques to illustrate print and digital applications for layout and scale.
The student applies elements of animation, art, sketching, and drawing in an interactive multimedia presentation.
The student creates, edits, copies, and manipulates dimensional layout/spreads, geometric entities, and drawings using drawing tools to comply with industry standards.
6.0 The student will relate and apply artistic knowledge, skills, and techniques to the production of various projects.
Standard 6.0 — The student will relate and apply artistic knowledge, skills, and techniques to the production of various projects.
Learning Expectation
Connect the various techniques utilized in software applications, such as photo editing, music sampling, graphic animation, etc.
Performance Indicator
The student differentiates and analyze styles, color, graphics, and formatting used in various newsprint media.
The student digitally manipulates, enhances, and produces photographs or other art elements utilizing photo editing software.
7.0 The student will communicate ideas and information using a multimedia presentation to target audiences for a variety of purposes.
Standard 7.0 — The student will communicate ideas and information using a multimedia presentation to target audiences for a variety of purposes.
Learning Expectation
Demonstrate the ability to communicate information to a target audience for a specific purpose in print, art, and/or speech.
Compare and contrast the power of digital communication with a traditional communication presentation.
Performance Indicator
The student constructs a storyboard incorporating script, visuals, format, and sequence for presentation.
The student creates targeted (audience ancillaries to accompany presentation (handouts, outlines, etc).
The student designs, prepares, and delivers a persuasive interactive multimedia oral presentation for a target audience.
8.0 The student will evaluate the purposes, functions, and features used in preparing digital communication.
Standard 8.0 — The student will evaluate the purposes, functions, and features used in preparing digital communication.
Learning Expectation
Compose, organize, and edit a presentation incorporating text, imaging, audio, video, and graphic software.
Compose, organize, and edit information using keyboard, scanner, Internet, audio input device, and a digital camera.
Performance Indicator
The student extracts and places text, graphics, audio and/or video clips in a presentation project.
Disclaimer: This website provides a reference tool for browsing academic standards and locating associated resources. We are not the originator of these academic standards. Although we strive to maintain accuracy, there may be revisions, updates, or errors within the text and structure of the information displayed. In case of any discrepancy, please respect the originator's published version (https://www.tn.gov/education/instruction/academic-standards/computer-technology-standards.html) as the definitive record.
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